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As we evaluate multichannel warehouse operations, we are commonly asked, “When is a warehouse at capacity?” We find when that between 80% and 85% of space utilization, efficiency typically drops from a movement and storage perspective. Pallet movement becomes very restricted and each move and replenishment may take multiple actions to complete.

Temporary floor pallet positions may restrict aisle movement too. Multiple moves increase costs and slow down processing. Many businesses need to improve warehouse space utilization or find a new facility earlier than expected.

One of the first and toughest things to address is whether you can reduce space used by focusing on the age of the inventory and liquidating overstock. Should this be the first step in your DC space study? Do you have inventory reporting that shows by SKU the weeks of supply and the inventory turnover? This will show how many weeks it will take to sell off the inventory. These are key reports when discussing space utilization with management.

Beyond the initial step of addressing potential overstock, here are 15 ways you can improve your warehouse space utilization:

+1 Max Consumable Stack. +10 Light Carrying Capacity. +10 Max Carrying Capacity. Why it's good: One of the coolest traits to find. Not only can you carry more in your pack, but you have some extra pocket space to hold more consumables. This is a major boost in how much you can carry. You can bring an extra snack to keep your energy up. 2 x Portable Safe (needed for one of the Inventory Upgrades, but not for the “Master of Unlocking” trophy) 32 x Key Items (needed to advance story and reach certain collectibles) 6 x Maps (not needed for collectibles but they help you navigate and find room names on the map where collectibles are located) 9 x Collectable Weapons.

The Starting Point

Quantify your storage profile in terms of capacity and utilization. Thoroughly understand the flow and utilization of the current layout, including rack configuration, slotting/pick philosophy, receiving, putaway, replenishment, inventory management and packing and shipping. Include seasonal peak trends and a thorough volume analysis of inbound and outbound product flow.

  1. Put more stuff in your bank. Buy a single month of subscription, that'll permanently increase your inventory and bank, and even give you 10 slots of account bank. It's good value (the account bank itself being 2/3 of the price a sub). It will not affect new characters though.
  2. I seem to have 210 Inventory slots, and that seems to be the max with having been former Gold Member(month-to-month sub). If you're newer, it may be less if you're not Lifetime, due to some of those slots being from being Gold with certain character levels giving Inventory slots that I'm not sure you can match without it.

Use Your Vertical Space

Look up and make sure you’re using all the vertical space available. Investigate storage media to take advantage of your clear span height. How much cubic feet of vertical space is not being used? Be sure to know how your design might impact your sprinkler design and fire code.

Analyze Your Department Space

Identify functions that do not require high ceilings in areas where lower stacking heights are dictated by the clear height. We often see unused overhead space where large departments like packing and shipping are performed.

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Consolidate Locations

If you have multiple locations for storing the same item, consider combining them to create better warehouse space utilization. This can be done during the putaway process and as a standalone function.

Right-Size Your Slots

Match the size and sales of the item to the right sized pick slot to maximize the utilization of the picking slot cube. Having various sizes of picking slots can facilitate this process. The same logic applies to locations where you store reserve or overstocks. In forward picking, keep 4-7 days of sales by SKU to reduce replenishment.

Use Off-Site Location for Overstock

If you store a large quantity of excess inventory for a few items, consider some type of offsite storage for the excess, thus freeing up space for supporting the fulfillment operation.

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Drop Shipping As An Option

If you store and ship large items, consider utilizing some form of drop shipping to reduce your in-house inventory and costs.

Aisle Widths

How wide are your warehouse aisles? Try to design the minimum width required to match the material handling equipment used without compromising operating efficiency.

Cross Docking

If possible, consider cross docking large releases of back orders or single-line orders to reduce the amount of inventory requiring storage locations.

Best Utilization of Your Building

Make sure you study your building to determine how it can best be utilized from a space standpoint. Consider clear stacking height, column spacing, building impediments and overall process flow. Try to match vertical space needs with the building characteristics.

Depth of Storage

Review not only the effective use of the height of locations, but also the depth of storage; for example, consider double-depth racking.

Inventory

Supply Storage

If you have to store supplies or packing materials, try to manage the inventory to avoid overstocks. See if your corrugated supplier can keep some inventory at its site for you, and take delivery every few days.

Door Use

If you have separate shipping and receiving docks, consider combining them to save space.

Mezzanine Installation

If your building layout permits, consider the use of a mezzanine to house functions that do not require high-bay storage. These can be expensive and are fairly permanent, but will maximize warehouse space utilization.

Keep It Simple

Where you have a choice between a complex and simple solution, choose the simple solution. For example, consider adding pallet rack tiers upward. An example of complexity could be moving racking to narrow aisles. Is there a return on investment for your solutions?

Warehouse space often represents 15% to 20% of the cost per order. Moving to new space is expensive and takes a lot of time. Make sure you have assigned someone responsible for your ongoing planning and warehouse space utilization analysis process.

[Note: this originally published in 2017 and has been updated.]

Brian Barry is president of F. Curtis Barry & Company

The subject of this article is from the ExoMech update.

The information from this article is up-to-date as of 10 June, 2020.


The subject of this article is from the ExoMech update.
The information from this article is is up-to-date as of 10 June, 2020.

Sto Max Inventory Slots

Deflector Shield Upgrade
CategoryShip - Shield
TypeGenerated Upgrade
Stats / / /
UpdatedExoMech

Deflector Shield Upgrade is a starship upgrade.

Summary[edit edit source]

Deflector Shield Upgrades, contained within Starship Shield Modules, are procedurally generated upgrades granting bonuses to the Deflector Shield of the starship.

Upgrade properties[edit edit source]

Deflector Shield Upgrades grant a varying bonus based on their class:

  • Shield Strength: Increases the Shield Absorption, indirectly increasing the Deflector Shield's durability up to 40% each.
Module

Name

Stats

Drawn

Module

Improves

X-Class
MinMaxMinMaxMinMaxMinMaxMinMax
Deflector ShieldAlwaysShield Strength102010202030307.537.5

This module can lead to confusion as a direct calculation would have players rather expect a +1.5 increase at 100% before accounting for starship shield class bonuses. This is not the case! The absorption uses the base factor of 0.5 to calculate the new strength which is then added to the base defense of 1 (SS=1+0.5*P% / 1+0.5*200%=2).

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It is never a good idea to install B-Class shield upgrades, as they give a bonus no better than a C-Class upgrade. The better approach is to sell B-Class shield upgrade and use the proceeds to buy and install a C-Class upgrade, resulting in the same bonus on average, and additional left over for other uses.

Up to three Deflector Shield Upgrades can be installed in each inventory tab of the starship. Installing four or more upgrades in a given inventory tab will disable all upgrades of that type on that tab until the upgrade count is reduced to three or less.

Crafting[edit edit source]

Deflector Shield Upgrades can only be obtained from opening Starship Shield Modules.

Deflector Shield Upgrade can be repaired using the following ingredients:

  • Chromatic Metal x50 + Sodium x50 + Wiring Loom x1

Deflector Shield Upgrade can be dismantled after construction, returning the following ingredients:

  • Deflector Shield UpgradeChromatic Metal x50 + Sodium x50 + Wiring Loom x1

Installing[edit edit source]

Upgrade modules follow a static progression. The generation seed is used for all module families at the same time. During module installations it goes up by one. The new module they change into correlates to their order of installation. If the game is reloaded, the exact same pool will be offered to the player, no matter the order they install other modules.

Example: If an S-class module had 200 ly Hyperdrive Range bonus on the third installation no matter in what order the former modules are installed or their class, if the same S-class module is used third again, it will once again be the 200 ly bonus module even if the name changes. Only if used second or fourth the module stat may change.

Discovered Upgrade Modules[edit edit source]

ID value can be established by using NMSSaveEditor, and this is the 'seed' that determines what bonuses this upgrade will provide.

Deflector Shield Upgrades
PrefixSuffix
Shield Strength
IDScreenshot
HarmonicLattice+40%?-
HarmonicPadding+40%?-
HarmonicShield+30%?-
LorentzBullwark+40%?Link
LorentzBattery+30%23381-
LorentzGrafts+40%?-
LorentzShield+40%?Link
LumenArmour+40%?-
LumenBulwark+40%?-
LumenResonator+30%82626-
NaniteArmour+40%?Link
NaniteBattery+40%?-
NaniteLattice+40%?Link
NanitePolarizer+40%?-
NaniteShield+40%?Link
Q-FieldBattery+30%?-
Q-FieldLattice+30%?Link
Q-FieldPadding+40%?Link
Q-FieldPolariser+30%18585-
Deflector Shield Upgrades
PrefixSuffix
Shield Strength
IDScreenshot
DeionisedArmour+19-20%?Link
DeionisedGrafts+22%?-
InductionBattery+38%?Link
M-FieldBattery+21%?-
M-FieldGrafts+28%?-
M-FieldPolarizer+20%?-
NeutronArmour+25%?-
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Deflector Shield Upgrades
PrefixSuffix
Shield Strength
IDScreenshot
LightningBattery+10%?-
LightningPolarizer+10%?-
UraniumPadding+11%?-
VectorGrafts+13%?-
Deflector Shield Upgrades
PrefixSuffix
Shield Strength
IDScreenshot
DioxitePolariser+10%?-
High-FrequencyBattery+10%?-
High-FrequencyPolarizer+10%?-
SodiumArmour+18%?-
SuperchargedBattery+13%?-
SuperchargedGrafts+10%?-
SuperchargedLattice+10%?-
SuperchargedShield+10%?Link

Additional information[edit edit source]

  • Upgrade bonuses trigger for Deflector Shield Upgrades if they are adjacent to Deflector Shield, Ablative Armour or each other, increasing their bonuses above listed values.

Bugs[edit edit source]

  • B-Class upgrades are considerably more expensive than C-Class upgrades, but have the same potential bonuses.

Release history[edit edit source]

  • NEXT - Added as a technology.

Gallery[edit edit source]

Sto Max Inventory Slots Download

  • S-class upgrade example
    (Beyond)

  • C-class upgrade example

  • A-class upgrade example

  • S-class upgrade example
    (Visions)

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